LuaLogging
A simple API to use logging features in Lua.

Introduction

LuaLogging provides a simple API to use logging features in Lua. Its design was based on log4j. LuaLogging currently supports console, file, email, socket and sql outputs through the use of appenders.

The logging module holds a new function to create new logger objects.

This logger constructor receives a function (known as the appender function) that will be called on each call to log a message.

An appender function receives three arguments:

  • self: the logger object
  • level: the logging level
  • message: the message to be logged

The logger constructor also receives a optional second argument which should be a table with parameters

Installation

LuaLogging is installed as a regular Lua module called logging.

installation is easiest using LuaRocks; "luarocks install lualogging", or alternatively using the Makefile.

Logging module

The logging module has a number of global functions:

logging.new( function[, logLevel] )
Creates a new logger object from a custom 'appender' function. See examples below. The appender function signature is function(self, level, message). The optional logLevel argument specifies the initial log-level to set (the value must be a valid log-level constant). If omitted defaults to logging.defaultLevel.
patts = logging.buildLogPatterns([table], [string])
Creates a log-patterns table. The returned table will for each level have the logPattern set to 1. the value in the table, or alternatively 2. the string value, or 3. the pattern from the global defaults.

Returns a logPatterns table.

Example logging source info only on debug-level, and coloring error and fatal messages:
local patterns = logging.buildLogPatterns(
  {
    [logging.DEBUG] = "%date %level %message (%source)\n"
    [logging.ERROR] = "%date "..ansi_red.."%level %message"..ansi_reset.."\n"
    [logging.FATAL] = "%date "..ansi_red.."%level %message"..ansi_reset.."\n"
  }, "%date %level %message\n"
)
      
patts = logging.defaultLogPatterns([string | table])
Sets the default logPatterns (global!) if a parameter is given. If the parameter is a string then that string will be used as the pattern for all log-levels. If a table is given, then it must have all log-levels defined with a pattern string. See also logging.buildLogPatterns.

The default is "%date %level %message\n" for all log-levels.

Available placeholders in the pattern string are; "%date", "%level", "%message", "%file", "%line", "%function" and "%source". The "%source" placeholder evaluates to "%file:%line in function'%function'".

Returns the current defaultLogPatterns value.

NOTE: since this is a global setting, libraries should never set it, only applications should.
patt = logging.defaultTimestampPattern([string])
Sets the default timestampPattern (global!) if given. The default is nil, which results in a system specific date/time format. The pattern should be accepted by the Lua function os.date for formatting.

Returns the current defaultTimestampPattern value.

NOTE: since this is a global setting, libraries should never set it, only applications should.
level = logging.defaultLevel([level constant])
Sets the default log-level (global!) if given. Each new logger object created will start with the log-level as specified by this value. The level parameter must be one of the log-level constants. The default is logging.DEBUG.

Returns the current defaultLevel value.

NOTE: since this is a global setting, libraries should never set it, only applications should.
logger = logging.defaultLogger([logger object])
Sets the default logger object (global!) if given. The logger parameter must be a LuaLogging logger object. The default is to generate a new console logger (with "destination" set to "stderr") on the first call to get the default logger.

Returns the current defaultLogger value.

NOTE: since this is a global setting, libraries should never set it, only applications should. Libraries should get this logger and use it, assuming the application has set it.
-- Example: application setting the default logger
local color = require("ansicolors") -- https://github.com/kikito/ansicolors.lua
local ll = require("logging")
require "logging.console"
ll.defaultLogger(ll.console {
  destination = "stderr",
  timestampPattern = "!%y-%m-%dT%H:%M:%SZ", -- ISO 8601 in UTC
  logPatterns = {
    [ll.DEBUG] = color("%{white}%date%{cyan} %level %message (%source)\n"),
    [ll.INFO] = color("%{white}%date%{white} %level %message\n"),
    [ll.WARN] = color("%{white}%date%{yellow} %level %message\n"),
    [ll.ERROR] = color("%{white}%date%{red bright} %level %message %{cyan}(%source)\n"),
    [ll.FATAL] = color("%{white}%date%{magenta bright} %level %message %{cyan}(%source)\n"),
  }
})


-- Example: library using default if available (fallback to nop)
local log do
  local ll = package.loaded.logging
  if ll and type(ll) == "table" and ll.defaultLogger and
    tostring(ll._VERSION):find("LuaLogging") then
    -- default LuaLogging logger is available
    log = ll.defaultLogger()
  else
    -- just use a stub logger with only no-op functions
    local nop = function() end
    log = setmetatable({}, {
      __index = function(self, key) self[key] = nop return nop end
    })
  end
end

log:debug("starting my library")
  

Logger objects

Logger objects are created by loading the 'appender' module, and calling on it. For example:

  local logger = require("logging.console") {
    -- options go here (see appenders for options)
  }

A logger object offers the following methods that write log messages.

For each of the methods below, the parameter message may be any lua value, not only strings. When necessary message is converted to a string.

The parameter level can be one of the variables enumerated below. The values are presented in descending criticality, so if the minimum level is defined as logger.WARN then logger.INFO and logger.DEBUG level messages are not logged. The default set level at startup is logger.DEBUG.

Constants

logger.DEBUG
The DEBUG level designates fine-grained informational events that are most useful to debug an application.
logger.INFO
The INFO level designates informational messages that highlight the progress of the application at coarse-grained level.
logger.WARN
The WARN level designates potentially harmful situations.
logger.ERROR
The ERROR level designates error events that might still allow the application to continue running.
logger.FATAL
The FATAL level designates very severe error events that would presumably lead the application to abort.
logger.OFF
The OFF level will stop all log messages.

Methods

logger:log (level, [message]|[table]|[format, ...]|[function, ...])
Logs a message with the specified level.
logger:setLevel (level)
This method sets a minimum level for messages to be logged.
logger:getPrint (level)
This method returns a print-like function that redirects all output to the logger instead of the console. The level parameter specifies the log-level of the output.

The following set of methods is dynamically generated from the log-levels.

logger:debug ([message]|[table]|[format, ...]|[function, ...])
Logs a message with DEBUG level.
logger:info ([message]|[table]|[format, ...]|[function, ...])
Logs a message with INFO level.
logger:warn ([message]|[table]|[format, ...]|[function, ...])
Logs a message with WARN level.
logger:error ([message]|[table]|[format, ...]|[function, ...])
Logs a message with ERROR level.
logger:fatal ([message]|[table]|[format, ...]|[function, ...])
Logs a message with FATAL level.

Examples

The example below creates a logger that prints the level and message to the standard output (or whatever the print function does).

local Logging = require "logging"

local appender = function(self, level, message)
  print(level, message)
  return true
end

local logger = Logging.new(appender)

logger:setLevel(logger.WARN)
logger:log(logger.INFO, "sending email")

logger:info("trying to contact server")
logger:warn("server did not respond yet")
logger:error("server unreachable")

-- dump a table in a log message
local tab = { a = 1, b = 2 }
logger:debug(tab)

-- use string.format() style formatting
logger:info("val1='%s', val2=%d", "string value", 1234)

-- complex log formatting.
local function log_callback(val1, val2)
  -- Do some complex pre-processing of parameters, maybe dump a table to a string.
  return string.format("val1='%s', val2=%d", val1, val2)
end

-- function 'log_callback' will only be called if the current log level is "DEBUG"
logger:debug(log_callback, "string value", 1234)

-- create a print that redirects to the logger at level "INFO"
logger:setLevel (logger.INFO)
local print = logger:getPrint(logger.INFO)
print "hello\nthere!"

Upon execution of the above example the following lines will show in the standard output. Notice that some of the INFO log requests are not handled because the minimum level is set to WARN.

WARN server did not responded yet
ERROR server unreachable
INFO hello
INFO there!

Appenders

The following appenders are included in the standard distribution.

Upgrading from 1.0.0

Upgrading from LuaLogging 1.0.0 is very easy. The logger object is fully compatible. You just need to change the code that creates the object.

The logger constructor from 1.0.0 received a single argument which was a filename. To upgrade to 1.1.0 you should create a logging.file object instead, passing the filename as argument. As simple as this.

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